Champ
Champ ♂
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![]() The worm with a 'tude. | ||
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Unlock Method | Available at start | |
Staying Power | Type-A | |
Favorite Food | Chicken Pad Thai | |
Strengths | + Rapid Synergy gain + High durability + Ability to cancel knockback + High acceleration | |
Weaknesses | - Difficulty obtaining Element Extract - High Clash chance |
Champ is the first playable Character in Aeon Rivals. He is the founder and primary strategist of the Rivals, a role which he takes very seriously. Champ's aggressive fighting style and attitude allow him to make quick work of his enemies.
Contents
Physiology
Champ is a giant blue worm that sports an orange and yellow baseball cap. His body has a high elasticity and his tail is prehensile.
Attacks & Abilities
Base Attacks
Name | Description | Base Damage | Element Bonus | Prime |
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Tail Jab | Champ attacks the enemy with a sharp tail stab. | ![]() ![]() Attack deals +20 damage |
Extra +10 damage from Element Bonus | |
Jumping Tail Jab | Champ performs a Tail Jab while aerial, improving mobility. | ![]() ![]() Attack deals +20 damage |
(See above) | |
Worm Beam | Champ fires a long-range beam of concentrated worm-energy that hits multiple times. Cannot be Reflected. | 42 Guard frames during attack startup | ||
Mole Totem | Calls upon an ancient gift given to Champ. The totem infuses Champ with an energy that gives Champ Power frames while active. Moles are drawn to its signal and help fight alongside Champ. Moles are not affected by Champ's Synergy and cannot be Reflected. | Moles will bounce an additional time when attacking an enemy. | ||
Special: Hyper Worm Beam | Champ temporarily transforms into Hyper Champ and fires a massive beam of worm-energy! Cannot be Reflected. | Slightly faster damage output (+1 hit) |
Natural Gift: "Go Eat Worms!"
When Champ’s Health is 20% or less, his bravado kicks in and he receives minimum damage from even the strongest attacks.
Flavors
Flavor Code | Preview | Availability |
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For more info, see Flavor.